A comprehensive 10-week mentored course for Beginners
Students will be introduced to Houdini, bringing to life a Building Generator and 
creating generations and renders similar to showed below.
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Weekly meetings 
& videos
10 weeks - 30h

 "Best Game Design & Development Schools in the World 2022"
- The Rookies -

The master's program where I teach at 'Florida Universitaria' ranked as the best in the world, at 12th position!

Hi there! I’m Adolfo,  I'll tell you about my passion: procedural 3D content creation for Videogames and Cinema with the power of Houdini software. I've been around working for top game companies and teaching 3D for 10+ years 
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Write your awesome label here.
Write your awesome label here.
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Write your awesome label here.
Write your awesome label here.
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You'll create a cutting-edge Neo-Classical Building Generator from scratch with this comprehensive course for Beginners and 3D Artists.

Benefit from a mentored learning experience with professional Feedback, recorded lessons, follow-up zoom meetings, weekly assignments, e-books and exams.
We'll cover everything from installing Houdini to VOPs, VEX, Expressions, HDAs, and rendering, guiding you every step of the way. 

Grow your Portfolio, make your big Projects become real and get our Certification of knowledge.


WEEK 1 - Onboarding & Intro
Get on board, access our community, tell us about you, learn the basics with creating an outstanding...brick.
WEEK 2 - Procedural Modeling
Meet Houdini expressions, and parametric modeling through creating a radio!
WEEK 3 - Meet the challenge
Learn how to plan Technical breakdown  of your tools. Meet 1904's World Fair - St Louis Festival Hall Building.
WEEK 4 - Build the Dome
Get familiar with techniques for creating sculpted-like details, huge window frames and metallic structures.
WEEK 5 - Pillars
Master how to create a detailed pillar with intricate designs
WEEK 6 - Main body
Address elaborate floral motifs and sculpted details with the help of recursive processes
WEEK 7 - Walls
Learn how to effectively design wall modules, custom point reference systems and manage attributes properly
WEEK 8 - Terrace 
Design cool floor patterns and design algorithms to add unique details to the floor
WEEK 9 - Rendering & HDA creation
Learn how to evolve your Houdini process into a production tool that will allow you to create endless building variations quickly
WEEK 10 - Importing in Unreal Engine 5
Exporting our Houdini-Generated buildings and setting them up in Unreal. More reference material, Certificates of Completion and suggested next steps.
Feedback through weekly Zoom Meetings, e-books, reference files, assignments, quizzes and more.





FREE - Pillars Lesson
Get familiar with Houdini basics through creating intricate pillar designs 
FREE - Brick Exercise
Become familiar with VOPs...create a brick!
3 Lessons
Meet the loops. Procedural slicing and linking loop data



"I had Adolfo as a teacher a couple of years ago and he has been one of the most complete teachers and professionals I have been able to learn from."
Juan Carlos Carrasco - 3D Artist UBISOFT
"The experience was of immense value to me. I was provided with valuable mentoring during my learning. The expertise in the use of technology and new software, particularly in the field of video games, was particularly impressive."
Borja Tarazona  - 3D Artist INGAME STUDIOS
"Few times in life I saw someone enjoy what he does so much and transmit that passion. Adolfo is a great professional with a lot of technical and artistic knowledge, very involved with each of his students, providing with professional feedback in the most friendly attitude. Having him as a teacher was wonderful"
Fernando Estrela  - Character Artist 2K GAMES 
"During the 2020/21, Adolfo was my teacher in Florida Replay's Master's in Art for Video Games. I acquired a great deal of knowledge, both technical and artistic, which allowed me to access the industry of AAA Video Games.
A great teacher as well as a great person!"
Alberto Catalán  - Environment Artist INGAME STUDIOS
"Adolfo was one of the professionals who helped me the most when I was learning 3D. He taught me all kind of tricks and motivated me to get better every day. His feedback was always very complete and detailed and helped me to improve by a lot."
Javier Izquierdo  - Environment Artist PARADOX
"My experience was very good, I was able to reach the required level to join the industry. I am very grateful for all the knowledge and techniques that I learned from him. I am working now as Environment Artist and I love it"
Diego Llacer  - Environment Artist ROOM8 STUDIO
"Adolfo was beyond average teacher to me. He was so close, always there, trying his best to solve my doubts. He is no longer my teacher, but he gives me feedback and, still today, he keeps an eye on my progress."
Juansa Torres  - 3D Artist UBISOFT




Live meetings
Video player 
Audio files
Resources library
Project Files


Frequently Asked Questions
Who is this course for?
Beginners to Houdini and 3D artists comfortable with 3D foundations. Some code experience -in any language- is recommended although not mandatory, we´ll use VEX.

This is fully mentored course, with progressive learning curve, which content is released in a weekly basis.

  • If you are beginner, new to 3D industry, we recommend assessing your 3D Knowledge follow this link:
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  • If you are already familiar with with Houdini, we recommend taking:
    Sci-Fi Generator
    To assess your Houdini Knowledge follow this link:
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  • If you need further assistance or still feel unsure about taking this course, we´ll be pleased to help!
    Please drop us a line: 
Where will this get me?
  • This Houdini foundations tutorial will allow you understanding the node-based and procedural nature of Houdini whilst achieving production quality results. You'll stablish the pillars for becoming powerful 3D artist and grow your portfolio and capabilities.
Will I get the full course instantly?
  • Yes. You'll access first lesson instantly and you'll unblock content as you progress. The follow-up zoom meetings and feedback has been designed to that you can progress through the content, practice and get feedback in a weekly basis. The goal is that you 'really' learn from this.
Time and Commitment
  • Depending on your background, skills and familiarity with 3D basics and Houdini you might need somewhere between 5-20 hours a week to go through the content, practice, address the assignments and attend the meetings.
Are lessons live events?
Yes, this is recorded content in combination with live zoom meetings, so you can learn at your own pace and ask questions as you progress. You'll gain access to our server too.
How is teaching organized?
  • Once you place the order, you'll get an email from TECH ART WORLDS, with detailed follow-up instructions.
    This is the summary:
    You'll get access to the content instantly, it includes weekly meetings for Q&A, recorded videos, e-books, quizzes and other resources. You'll gain access to private discord server and dedicated course channel. 

  • If you need further assistance we´ll be pleased to help! Drop us a line: 
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Why choosing TECHART WORLDS?
    Contrary to most Houdini schools or 3D generalist schools, we focus on TECHART disciplines (and provide required 3D foundations too) to help you creating outstanding demo reel.

    If you are new to industry, our courses will help you landing the 3D industry and accessing your first job.
    If you are experienced 3D user, you'll become a key resource for your studio.

    On successfully completing our courses, the corresponding Certificates of knowledge will be provided.
How do students receive Feedback
  • You'll gain access to all our Discord Server  public channels so you get help with the basic 'how to' questions.
  • Then, you'll be granted access to course-specific Discord channel, with dedicated instructor.
  • You'll be able to submit your work and ask for FEEDBACK and doubts through or ongoing weekly Zoom meetings
What are Recommended Computer specs
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Is TECHART WORLDS a Online School?
  • Yes, we are 100% online world-wide school.
Does this course include subtitles?
  • Yes, this course include subtitles. The language adopted within TECHART WORLDS is plain English. Below an snapshot of how it looks.
Can I take individual courses only?
  • Yes, you can enrol any course individually. 
Can I take several courses simultaneously?
  • Yes, you can, but it is not recommended. Depending on your background you might struggle with some specific topic and you should focus on it till you understand it. Our advice is avoiding fighting on more than one fronts at once.
What certificates will I get?
  • Once you covered the content, you'll get Completion and Knowledge certificates.
What is the refund policy?
Within 14 days of the course start date you may request a full refund, as long as you didn't cover beyond 30% of the course content.
Courses or tutorials, what is the difference?
Whenever you read 'course' or 'tutorial', they both refer to the same thing: a collection of Learning Activities (recorded videos, live webinars, zoom meetings, PDFs, e-books, assessments, audio files and more). Each course is made out of a unique mix of the above mentioned learning activities, depending on the course duration and scope. 
How much does the course cost?
Scroll up to the Course Descriptor section
  • Take a look at course content section to understand the course breakdown; in combination with 'Time and Commitment' explanation, you'll get an idea of commitment required from you. Notice some sections may be very demanding depending on your CG background. 

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