HOUDINI
SCI-FI GENERATOR TUTORIAL
PROCEDURAL MODELING WITH VEX
You'll create a cutting-edge Scifi Generator HDA from scratch. We will cover practical Houdini implementation and provide an in-depth look at real-world requirements from both an Art Direction and Technical standpoint.
Move beyond average Houdini usage and explore the full potential of Houdini's VEX coding language to achieve 100% parametric modeling.
FORMAT
STARTING DATE
LEVEL
DURATION
SOFTWARE
PREREQUISITES
Enjoy a lesson for free so you get a taste of what the course is about
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Defining Visual Target: learn to extract design rules that will be driving your Houdini tools.
Meet the loops. Procedural slicing and linking loop data
Learn to instance and control the orientation and size of your geometry
Build meaningful UI for your HDAs, learn to visualize the data and reuse code effectively.
Learn how to avoid poor procedural-looking visuals and conform to ART Direction specs
Add visual contrast through computing unique bevel for each corner, avoid ugly intersections
Provide unique extrusion values for each panel procedurally and add partial symmetry
Scratch the surface regarding how to export variations easily, more UI tricks
Address the challenge! Get Reference files, submit your work, and get Feedback.
Get your Certificate of completion.
Get your Certificate of completion.
Enjoy a lesson for free so you get a taste of what the course is about
3D artists familiar with Houdini and 3D foundations, looking for fast track to become Houdini Technical Artist - Procedural Modelling and Tool creation focused. Some code experience -in any language- is recommended as we´ll use VEX intensively.
This is 'Instant access' fast-track tutorial, with intermediate content wrapped around a specific visual target.
This is 'Instant access' fast-track tutorial, with intermediate content wrapped around a specific visual target.
- It is intermediate tutorial for those willing to push their VEX skills for creating production-ready HDA.
- Yes, this is 'instant access' format course.
- This course aims for qualifying beyond average node-based Houdini user and become TechArtist, so we'll push VEX coding skills. Depending on your background, skills and familiarity with Houdini you might need somewhere between 10 to 40 hours to absorb the lessons and practice.
This is recorded format tutorial so you can learn at your own pace. You'll gain access to our server too.
- WE HELP YOU CREATING A STRONG PORTFOLIO
Contrary to most Houdini schools or 3D generalist schools, we focus on TECHART disciplines (and provide required 3D foundations too) to help you creating outstanding demo reel.
- WE PROVIDE PROFESSIONAL FEEDBACK
If you are new to industry, our courses will help you landing the 3D industry and accessing your first job.
If you are experienced 3D user, you'll become a key resource for your studio.
- WE PROVIDE WITH CERTIFICATION:
On successfully completing our courses, the corresponding Certificates of knowledge will be provided.
- Yes, we are 100% online world-wide school.
- Yes, this course includes subtitles in English
- Yes, you can enrol any course individually.
- Yes, you can, but it is not recommended. Depending on your background you might struggle with some specific topic and you should focus on it till you understand it. Our advice is avoiding fighting on more than one fronts at once.
- Once you covered the content, you'll get Completion and Knowledge certificates.
In case you wondered, you don't need any sort of official certificate provided by some expensive university. The only true requirement in order to land your dream job as TechArtist is a strong portfolio. Ask around and you'll find any experienced 3D artist/technical artist will agree on this.
Within 14 days of the course start date you may request a full refund, as long as you didn't cover beyond 30% of the course content.
Whenever you read 'course' or 'tutorial', they both refer to the same thing: a collection of Learning Activities (recorded videos, live webinars, zoom meetings, PDFs, e-books, assessments, audio files and more). Each course is made out of a unique mix of the above mentioned learning activities, depending on the course duration and scope.
Scroll up to the Course Descriptor section
- Take a look at course content section to understand the course breakdown; in combination with 'Time and Commitment' explanation, you'll get an idea of commitment required from you. Notice some sections may be very demanding depending on your CG background.