HOUDINI
DARK SOULS MACE GENERATOR

FREE Houdini 19.5 Tutorial
100% Procedural Modelling Techniques

Write your awesome label here.

____________________________________________________________________________________________________________________________________________

LEVEL
Beginner
LANGUAGE
English
SOFTWARE
Houdini
FORMAT
Online
DURATION
1h
MEET YOUR HOUDINI INSTRUCTOR

 "Best Game Design & Development Schools in the World 2022"
- The Rookies -

The master's program where I teach at 'Florida Universitaria' ranked as the best in the world, at 12th position!

ADOLFO REVERON
Hi there! I’m Adolfo,  I'll tell you about my passion: procedural 3D content creation for Videogames and Cinema with the power of Houdini software. I've been around working for top game companies and teaching 3D for 10+ years 
Empty space, drag to resize
UNNANOUNCED PROJECT
CALL OF DUTY WWII
HITMAN2
HITMAN
STAR CITIZEN
ANIMAL
CRACKERS
MOVIE

_________________________________________________________________________

COURSE CONTENT
You'll create a you create a Weapon Generator HDA inspired by 'Dark Souls' videogame. Learn how to implement practical, art-directionable, and technically efficient Houdini tools.

FORMAT
Pre-recorded
videos and reading resources

STARTING DATE

Instant Access

LEVEL
Beginner
DURATION
1h
SOFTWARE
PREREQUISITES
Basic understanding of Houdini
_
ONBOARDING
5 lessons
Access our community and learn our recommendations to improve faster
_
TOOL CREATION
3 Lessons
We´ll show you how to create the Mace generator Houdini tool
_
Assignment & FEEDBACK
5 Lessons
Address the challenge! Get Reference files, submit your work, and get Feedback.
Get your Certificate of completion.

____________________________________________________________________________________________________________________________________________

STUDENT FEEDBACK

"I had Adolfo as a teacher a couple of years ago and he has been one of the most complete teachers and professionals I have been able to learn from."
Juan Carlos Carrasco - 3D Artist UBISOFT
"The experience was of immense value to me. I was provided with valuable mentoring during my learning. The expertise in the use of technology and new software, particularly in the field of video games, was particularly impressive."
Borja Tarazona  - 3D Artist INGAME STUDIOS
"Few times in life I saw someone enjoy what he does so much and transmit that passion. Adolfo is a great professional with a lot of technical and artistic knowledge, very involved with each of his students, providing with professional feedback in the most friendly attitude. Having him as a teacher was wonderful"
Fernando Estrela  - Character Artist 2K GAMES 
"During the 2020/21, Adolfo was my teacher in Florida Replay's Master's in Art for Video Games. I acquired a great deal of knowledge, both technical and artistic, which allowed me to access the industry of AAA Video Games.
A great teacher as well as a great person!"
Alberto Catalán  - Environment Artist INGAME STUDIOS
"Adolfo was one of the professionals who helped me the most when I was learning 3D. He taught me all kind of tricks and motivated me to get better every day. His feedback was always very complete and detailed and helped me to improve by a lot."
Javier Izquierdo  - Environment Artist PARADOX
"My experience was very good, I was able to reach the required level to join the industry. I am very grateful for all the knowledge and techniques that I learned from him. I am working now as Environment Artist and I love it"
Diego Llacer  - Environment Artist ROOM8 STUDIO
"Adolfo was beyond average teacher to me. He was so close, always there, trying his best to solve my doubts. He is no longer my teacher, but he gives me feedback and, still today, he keeps an eye on my progress."
Juansa Torres  - 3D Artist UBISOFT
WHY CHOOSING US

____________________________________________________________________________________________________________________________________________

_
FOCUSED ON TECHART
_
 VIDEOGAMES ONLY
_
INSTRUCTOR FEEDBACK
OUTSTANDING LEARNING EXPERIENCE

____________________________________________________________________________________________________________________________________________

Live meetings
Video player 
Audio files
Certificates
Assessments
 Assignments
e-books
Resources library
Project Files

_____________________________________________________________________________________________________________

Frequently Asked Questions

Who is this course for?

3D artists familiar with Houdini and 3D foundations, looking for fast track to become Houdini Technical Artist - Procedural Modelling and Tool creation focused. Some code experience -in any language- is recommended as we´ll use VEX.

This is 'Instant access' fast-track tutorial, with intermediate content wrapped around a specific visual target.

  • If you are beginner, new to 3D industry, we recommend assessing your 3D Knowledge follow this link:
Empty space, drag to resize
  • If you feel confident with 3D core subjects, but unfamiliar with Houdini, we recommend taking:
    Intro to Houdini for 3D Artists
    To assess your Houdini Knowledge follow this link:
Empty space, drag to resize
  • If you need further assistance or still feel unsure about taking this course, we´ll be pleased to help!
    Please drop us a line: 

Where will this get me?

  • It is intermediate tutorial for those willing to push their VEX skills for creating production-ready HDA.

Will I get the full course instantly?

  • Yes, this is 'instant access' format course.

Time and Commitment

  • This course aims for qualifying beyond average node-based Houdini user and become TechArtist, so we'll push VEX coding skills. Depending on your background, skills and familiarity with Houdini you might need somewhere between 10 to 40 hours to absorb the lessons and practice. 

Are lessons live events?

This is recorded format tutorial so you can learn at your own pace. You'll gain access to our server too.
Empty space, drag to resize

Why choosing TECHART WORLDS?

  • WE HELP YOU CREATING A STRONG PORTFOLIO
    Contrary to most Houdini schools or 3D generalist schools, we focus on TECHART disciplines (and provide required 3D foundations too) to help you creating outstanding demo reel.


  • WE PROVIDE PROFESSIONAL FEEDBACK
    If you are new to industry, our courses will help you landing the 3D industry and accessing your first job.
    If you are experienced 3D user, you'll become a key resource for your studio.


  • WE PROVIDE WITH CERTIFICATION:
    On successfully completing our courses, the corresponding Certificates of knowledge will be provided.

How do students receive Feedback

  • You'll gain access to all our Discord Server  public channels so you get help with the basic 'how to' questions..
  • Then, you'll be granted access to course-specific Discord channel, with dedicated instructor.
  • Thirdly, in courses containing 'Assignments, Quizzes, Exams or Webinars', you may be asked to submit your work and doubts, which we'll answer with any combination of the following: Direct email made out of text and images, Recorded videos,  through grading Exams and Quizzes. Webinar, Zoom Live event for Q&A and more

What are Recommended Computer specs

Empty space, drag to resize

Is TECHART WORLDS a Online School?

  • Yes, we are 100% online world-wide school.

Does this course include subtitles?

  • Yes, this course includes subtitles in plain English. Below an snapshot of how it looks.

Can I take individual courses only?

  • Yes, you can enrol any course individually. 

Can I take several courses simultaneously?

  • Yes, you can, but it is not recommended. Depending on your background you might struggle with some specific topic and you should focus on it till you understand it. Our advice is avoiding fighting on more than one fronts at once.

What certificates will I get?

  • Once you covered the content, you'll get Completion and Knowledge certificates.
    In case you wondered, you don't need any sort of official certificate provided by some expensive university. The only true requirement in order to land your dream job as TechArtist is a strong portfolio. Ask around and you'll find any experienced 3D artist/technical artist will agree on this. 

What is the refund policy?

Within 14 days of the course start date you may request a full refund, as long as you didn't cover beyond 30% of the course content.  

Courses or tutorials, what is the difference?

Whenever you read 'course' or 'tutorial', they both refer to the same thing: a collection of Learning Activities (recorded videos, live webinars, zoom meetings, PDFs, e-books, assessments, audio files and more). Each course is made out of a unique mix of the above mentioned learning activities, depending on the course duration and scope. 

How much does the course cost?

Scroll up to the Course Descriptor section

Disclaimer

  • Take a look at course content section to understand the course breakdown; in combination with 'Time and Commitment' explanation, you'll get an idea of commitment required from you. Notice some sections may be very demanding depending on your CG background.